Inputs and outputs – the bread and butter of interaction design. You can have them individually, but you get a much more tasty project when you put them together. For physical computing that means coupling together sensors with outputs such as lights, motors, speakers, displays etc.

I recently ran my INPUT/OUTPUT brief with students MA Industrial Design at CSM, who came up with some great outcomes involving interactive clouds, drunkenness sensors, face-to-sound generators, tele-presence machines, and a blushing Obama.

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