About

About the site

Break and Remake is the website of Angus Main, and documents projects, teaching and research relating to Physical Computing.

In general terms, Physical Computing explores methods of bringing together the virtual world of the computer and physical word of people. This usually involves dabbling with a broad range of techniques including programming, electronics, and mechanics to create outcomes which are useful, meaningful, or artistic (preferably all three).

Specifically, I’m particularly interested in way of joining up virtual information and data with physical environments and objects, in natural and elegant ways. Having to interact with some kind of screen to tap into the wealth of information available online about the place or scenario in front of you, doesn’t quite cut it.

The term “Break and Remake” was chosen for this website as it neatly reflects the core methodology used in any good Physical Computing project, or indeed most creative undertakings. The Alchemists called it Solve et Coagula, and it refers to the process of breaking things down into their constitute parts in order to understand them and build them back up into something bigger and better. You find yourself going through this process all the time when working on the kind of projects documented on this site. Whether it’s taking apart an electronic device and finding new uses for the parts inside, reusing the code from one piece of software to create a completely different one, or mashing together data from several different internet sources in order to create something new and uniquely useful. It all involves breaking things down in order to remake something amazing.

About me

Angus has over 10 years of experience in creating digital and electronic projects. He has graduated from Bournemouth University and London College of Communication. He setup the Physical Computing Workshop at Central Saint Martins, and has worked as a visiting lecturer and tutor at the Royal College of Art, and a senior lecturer in Digital Media and Graphic Design at Falmouth University. He is a Tutor in Information Experience Design at the Royal College of Art.